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Tracks who is on the ice when there is an even-strength goal for. By comparing the team's tagged on-ice goals for to each player's individual presence, we can see who is repeatedly attached to scoring outcomes at even strength.
This shows where goals-for involvement is concentrated.

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On-Ice GF per game (ranked, highest = strongest)
0 Skaters
DriverAt or above team avg On-Ice GF/GP
BalancedBelow team avg but within review range
Quiet OffenceWell below team avg
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Click a coloured badge in the table to open a more detailed report for that player.

Pro Tip
Why On-Ice GF/Game Beats a Traditional Plus CountWhy On-Ice GF/Game Beats a Traditional Plus

A traditional Plus is a raw counting stat that can easily hide a player's true offensive impact. If a player misses games due to injury or tournament scheduling, their raw plus count stalls, making it look like their offensive production dropped off.

By converting raw presence into On-Ice GF per game, you create a highly accurate rate metric that measures consistent offensive generation.

Three Reasons On-Ice GF/Game is a Superior Metric

It Standardizes Volatility Across Schedules: Because a traditional plus is a raw cumulative total, players who play fewer games are unfairly penalized on the team leaderboard. Dividing on-ice goals for by games played creates a level playing field, allowing you to compare every skater's true scoring impact side-by-side.

It Measures Generational Pacing: A raw plus count only tells you the total history. On-Ice GF per game tells you exactly how many goals your team averages per night whenever that specific player crosses the boards, giving you a clear look at your game-to-game scoring pace.

It Exposes High-Volume Scoring Engines: A player who was on the ice for 4 goals over a 12-game stretch and a player who was on the ice for 4 goals over a 2-game weekend tournament both have a traditional score of +4. This metric exposes the massive difference, ranking the weekend player at a dominant 2.0 goals per game and the other at a quiet 0.3 goals per game.